Cody Reed took the mound on Monday night on MLB Network, facing off against the San Diego Padres. The game started out well, striking out the first batter he faced while topping out at 96 MPH. His control began to waiver after the first batter of the game though. While he worked around a walk in the first inning, he was in the strikezone over the first three innings of the game, but struggled to locate within the zone. He missed high early, then was missing on the outside in the third inning.

The left hander came out for the fourth inning and that’s when things got away from him. Matt Kemp led off with a single before Wil Myers went deep to put the Padres on the board. The next batter walked and that was followed up by an RBI double. After a ground out to third for the first out of the inning, Cody Reed was replaced, leaving a runner on third. That runner would wind up scoring later in the inning, leaving Reed with this final line: 3.1IP, 4 hits, 4 earned runs, 2 walks and 3 strikeouts.

San Diego has the Pitch F/X system installed at their home ballpark, so we have some data to look at on Cody Reed. Let’s take a look at his fastball velocity as the game progressed:

Cody Reed 3/21/2016 Velocity

Cody Reed 3/21/2016 Velocity

There was a clear decline in velocity as the game went along. He averaged 92.5 MPH on his fastball, but it went from 94.2 MPH in the first inning all of the way down to 91.1 MPH in the final inning. It’s still March and guys aren’t quite to season readiness yet, but it’s worth talking about, perhaps one of the reasons that he struggled later on in the game.

Reed would throw 59 total pitches, but three went untracked by the Pitch F/X system. Here’s his pitch selection:

Cody Reed pitch selection 3/21/2016

Cody Reed pitch selection 3/21/2016

He used a decent mix of pitches in the game, not leaning on his fastball too much. His cutter and slider were fairly similar pitches, but there did seem to be enough of a difference to label them as different offerings. There were only four change ups thrown in the game, two went for balls, one was fouled off and the other was smacked for a double. The change up is the clear third offering for Reed and it showed on the night. That may speak more to how good his fastball and slider look at times, but the change up wasn’t particular good on the night and is his biggest weakness right now.

With all of that said, you saw flashed throughout the game as to why people rave about the left arm of Cody Reed. It’s March and he’s already topping out at 96 MPH as a starter and at times he was throwing the fastball with pinpoint accuracy. Then he flashed an above-average to plus slider more than a few times, locking up several big leaguers on the pitch. It wasn’t the best outing, and it probably gives the Reds a reason to give when they send him to the minor league side of camp in the next round of cuts if for no other reason than to keep control of him for an extra year of service by starting him at the Triple-A level in 2016.

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